Oculus
Role in each timeline
- Meta's Headsets, Glasses and the Reality Labs Bill
VR company Facebook acquired in 2014; its Rift, Go and Quest products formed the basis of Meta's headset business.
Oculus across every timeline
Every dated entry that names Oculus, from all 1 timeline, newest first.
20203 entries
- Oculus ships Quest 2 Shipment
Oculus shipped Quest 2 in October 2020. Meta Quest said the shipment occurred after the COVID-19 pandemic made the goal more difficult.
on Meta's Headsets, Glasses and the Reality Labs Bill - Oculus says it will stop pursuing PC-only VR hardware Announcement
Oculus said it would no longer pursue PC-only hardware. Oculus said sales of Oculus Rift S would end in 2021.
on Meta's Headsets, Glasses and the Reality Labs Bill - Facebook announces Oculus Quest 2 starting at $299 Announcement
Facebook announced Oculus Quest 2. Facebook stated that Quest 2 would start at $299 in the United States, $100 below the original Quest.
on Meta's Headsets, Glasses and the Reality Labs Bill
20191 entry
- Oculus releases Rift S and Quest on the same day Launch
Oculus released Oculus Rift S and Oculus Quest in May 2019. Meta Quest stated that the two headsets were released on the same day.
on Meta's Headsets, Glasses and the Reality Labs Bill
20182 entries
- Oculus announces Quest for a spring 2019 release Announcement
Oculus announced that Oculus Quest would ship in spring 2019. Oculus stated that the headset would cost $399 in the United States.
on Meta's Headsets, Glasses and the Reality Labs Bill - Oculus makes Oculus Go available in 23 countries Launch
Oculus announced that Oculus Go was available through oculus.com in 23 countries. Oculus described Go as its first standalone headset.
on Meta's Headsets, Glasses and the Reality Labs Bill
20161 entry
- Oculus releases the Oculus Rift consumer headset Launch
Oculus released the consumer Oculus Rift headset in March 2016. Meta Quest later described Rift as a $599 headset with an external sensor, remote, Xbox controller and flip-down headphones.
on Meta's Headsets, Glasses and the Reality Labs Bill